![]() it have been cool to be able to switch weapons during game play so you could use supply crate or sentry turret as a class and pick up weapons via supply crates placed in the map but bomb escape maps like i said lock you into a specific player class tier. ![]() This is the map i was working on when i was asking this as well its a train running map with bomb escape game mode style. Activate the console via the tilde () key (the key above TAB) on the server (host) machine and type svcheats 1. Codename CURE is a first person, single-player and co-operative zombie shooter with support for up to five players, providing immersive, fast-paced zombie. in my experience and from what i was trying to accomplish id say its best to just take the map extension based game modes for how they are <3 The Technician can place a turret on ground the same level as he stands on. pretty cool concept but definitely limits the creativity in hammer by preventing you from making a bomb escape styled map whilst being able to change your preferred fire arms =[ (mixing a technician class with sentry turret and wielding a sniper rifle etc in a bomb escape styled map) there are pvp styled maps as well but thats just deathmatch with zombies you could maybe configure a bomb escape style system into a pvp map but that would require alot of story lining entities and then i dont think there would actually be a way to bring the game to an end once an objective would be completed such as executing a bomb and exfiltrating like in a bomb escape map. Wiki Content Community in: Pages with broken file links, Equipment Technician Sign in to edit video File:Placeholder The Technician class in Codename: CURE is one of the two defensive classes available. bomb escape maps force the choice of player class while survival maps allow an open player inventory player class capable of at least replacing your primary fire arm as far as i know via supply create entities. so game play programmed for a bomb escape map cannot be mixed in with survival mode type maps game configurations. codename cure uses a system to which map extensions recognize and prime the game play desired. I believe that it is not possible unfortunately. ![]()
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